Computer Skills
Computer literacy is essential in today's world. Kids pick up computer information and knowledge very quickly. Find the best resources for teaching kids about computer hardware, software, programming, and more.
Teaching Tips & Ideas
Global Virtual Classroom Contest
The Global Virtual Classroom Contest is a global team cooperation and website-building activity for students from 7 to 18 years of age. Using Internet technologies to communicate, up to 100 teams of three schools each will build Websites on topics of their choosing. Each team will consist of three schools from three different countries. Team websites will be judged by a panel of VIP judges.
ThinkQuest
ThinkQuest is an international student competition, sponsored by the Oracle Education Foundation. Students work in teams to build creative and educational websites that explore globally relevant subjects. Diverse teams made up of members from more than one school, community, or country are encouraged. Competitions are open to students and teachers from anywhere in the world. Teams must have 3 to 6 students who are between the ages of 9 and 19, and one adult Coach who is a school employee. Homeschooled students may participate so long as they are part of a team that is associated with an accredited public, private, or parochial school (i.e., Primary Coach is an employee of an accredited public, private or parochial school and other team members are affiliated with an accredited school). Homeschooled students might consider forming a team with students from another country. Being a member of a multi-country team presents a great opportunity for all students to learn about other cultures and to learn valuable collaboration skills. The completed websites are published in the ThinkQuest Library, a rich learning resource used by millions.
USA Computing Olympiad /International Olympiad in Informatics (IOI)
The IOI is the premier world wide high school computer programming competition. The USACO supports pre-college computing around the world through computer programming competitions and training materials. The USACO holds six Internet Contests during the academic year, and in the late Spring conducts the US Open, a proctored exam. Based on the results of these contests, 16 students are invited to an all-expense-paid training camp in the early summer, where 4 students are selected to be the US Team at the International Olympiad in Informatics (IOI). To access the current year's information, click on the link on the left-hand menu.
Featured Resources

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Upside-Down Brilliance: The Visual Spatial Learner
Dr. Linda Silverman coined the term "visual-spatial learner" to describe the special and unique gifts of people who learn best through seeing and with images. This guide is a great resource as you support your homeschooling visual learner in discovering the best ways to learn and succeed. 
Greenleaf Press
Greenleaf Press is a small family-owned and operated publisher and supplier of quality books for children. They are committed to "twaddle-free", living books, and approach teaching history to children using biography and chronology. You will find sections in the catalog covering each major historical period in order, with a variety of biographies, reference books, and historical fiction. For Israel, Egypt, Greece, Rome, the Middle Ages, and the Renaissance and Reformation there are Greenleaf Stu...
In Their Own Way: Discovering and Encouraging Your Child's Multiple Intelligences
Children learn in differing ways. Thomas Armstrong specializes in helping parents identify the unique areas in each of our children that enhance their special way of learning and expressing creativity. This work on multiple intelligences talks about the eight different kinds of multiple intelligences, showing you how to discover your child's particular areas of strength. 
Learning Language Arts Through Literature
Learning Language Arts Through Literature is a fully integrated language arts program that teaches grammar, reading, spelling, vocabulary, writing mechanics, creative writing, thinking skills and more.
Smart Mouth
Ages: 8 years and up; For 2 or more playersSmart Mouth is a quick-thinking shout-it-out hilarious word game that helps build vocabulary skills. It includes variations of the rules for category play and for younger players. Players slide the Letter Getter forward and back to get two letters. The first player to shout out a word of five or more letters using those letters wins the round. The game includes tips for teachers. This is a fun game to play with children and adults together.